On this project I did level design. Devised space based on given constraints, created terrain and painted material layers via terrain tool in Unity. Set dressed, put lighting into the level and baked it. As well as heavily optimized the scene, textures, sounds and models thus it can be playable on web-browsers.
Follow the link to check more details about the project, and play it in your browser right now for FREEEEEE!!!
https://ulyssesnorth.itch.io/mosher-island-prototype
The trailer was created and edited by Alex Dault: https://www.linkedin.com/in/alex-dault/